Merry Gear Solid 2: Ghosts of Christmas Past - Games

Merry Gear Solid 2 Logo

Outer Savin’, three years after the Secret Santa Incident…
We had classified information that a new Santa had taken power.
The whole thing was naughty… but our noses had been out in
the cold too long.

Synopsis

Merry Gear Solid 2: Ghost of Christmas Past is the sequel to 2006’s Merry Gear Solid: Secret Santa. Set years after the events of the first game, Merry Gear Solid 2 sets Old Snake on an adventure to retrieve Santa’s Hat from an extremist group known as the Ghosts of Christmas Past. Using an array of new tools, and returning favorites, Solid Snake must infiltrate Outer Savin’ mall and prevent the Ghosts from taking control of the SOC (Spirit of Christmas) System.

Screenshots

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114 Responses to “Merry Gear Solid 2: Ghosts of Christmas Past”

  1. Eric Says:

    That was amazing. The depth of the story at the end, the production quality (for something done as a hobby), the gameplay, and the amount of care poured into emulating the feel of the Metal Gear series was simply astounding. Also, quite an impressive job was done with the references, I wouldn’t be surprised if I missed one or two. This game has far surpassed the first Merry Gear Solid.

    Thanks so much for making this series! It was well worth my time. If you intend to make another, I look forward to it.

  2. Secret Admirer Says:

    Thank you for this Arthur. 2 hours quite well spent.

  3. DerpaDerp Says:

    Wow, this game has left me speechless.

    I was, expecting to play a simple parody loosely based on stealth games and what I got was an hilarius, wonderfully written game. Thank you very much!

    P.S.: have some fanart!: http://i45.tinypic.com/2j15y0w.jpg

  4. me Says:

    I like this game, but for the life of me I don’t understand how to destroy that power control thing. Let’s walk over the electrified floor panels so we can blow up the switch OH WAIT. Also he said something about knocking on walls and different sounds, but so far I’ve noticed absolutely no difference in that room or the one to the right of it… /gives up.

  5. Mr. Podunkian Says:

    @me: that joke about the walls with different sounds is a joke about metal gear solid 1. that’s one of the very last things you do in the game, so come back to it later!

  6. me Says:

    I suppose it doesn’t help that I’ve yet to play a _single_ MGS game. Also, but it tells me to go there D: it’s got the happy yellow circle in this room, and Otakon won’t talk to me anymore. Guess it’s time to walk around aimlessly.

  7. Mr. Podunkian Says:

    what’s the last item you’ve got.

  8. me Says:

    The misseltoe launcher, with which the game insists I destroy the power switch, but I cannot get to it (due to the electrical floors). I’m fairly confident I’ve just traversed the entire game again, and have not found any areas I’ve not yet been to.

  9. Fly Says:

    I just want to tell you that this is just about the most awesome thing I’ve ever played. Keep up being awesome.

  10. me Says:

    Wow. Completely forgot that I could control the misseltoe launcher….

    Also, bug. After I beat the game, I went to new game, sat through the dialogs, and it put snake outside of the level, so I could walk around on the edges, bang on walls and have kids come through the walls to find me (in hopes of resetting my position), but when they caught me it spawned me outside again. Can provide screenshot if really necessary…