PUZZLE MONSTERS
Build 103

made by Arthur "Mr. Podunkian" Lee
for 1 GAME A MONTH

mrpodunkian@gmail.com
@MrPodunkian

www.superfundungeonrun.com/PuzzleMonsters

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DESCRIPTION

Welcome to Puzzle Monsters, an action puzzle/monster battler
hybrid! Scour the world, collecting powerful Puzzle Monsters
and battling them against your friends!

Command your Puzzle Monsters and fire Gems into the
battle arena, matching 3 or more like-colored gems to
unleash attacks, or to gather resources that can be spent
on special abilities! Some Puzzle Monsters can even
evolve to grow even more powerful!

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OTHER CONTROLS

Tab       View userlist
T         Chat
F1        Open Monster Log

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KNOWN ISSUES

The game is known to desync. When this happens,
unfortunately it isn't possible to continue
playing.

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Report all bugs to mrpodunkian@gmail.com
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VERSION HISTORY

Build 103
   - Added Monster Log (accessible by pressing F1)
   - Added an early version of Ripanth.
   - More balances...?

Build 96
   - Added elemental weaknesses and resists!
   - Added new "dark" element.
   - Modified gem field generation so that long
     strains shouldn't happen as often.
   - Fixed an issue with monster re-assignment on
     user leave.
   - Fixed 7 player max count (now properly set to 6).
   - More balance fixes.


Build 94
   - Added Dizzy and Poisoned conditions.
   - Added new VFX for Taunt.
   - Rebalanced some more monsters.

Build 92
   - Modified gem absorption rules -- gems will now
     be absorbed by the closest monster, as opposed
     to being strictly bound to the three lanes.

   - Added Felune and Dullydali.

   - Fixed an issue introduced in Build 90 where
     players would be credited more gems than they'd
     collected.

Build 90
   Improved synchronization. Added more stringent
   synchronization of player states. This should
   hopefully eliminate all of the game's desyncs.

Build 87
   Added some simple game metrics, so I can improve
   game balance.

Build 86
   Added simple update check.

Build 83
   Fixed an issue where players who leave games
   don't properly get their monsters assigned
   to another player.

Build 80
   Initial public release.
   Monster collection and growth isn't implemented
   yet :^(

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SPECIAL THANKS

   Duncan "Super Joe" Roberts
   Christopher Clubb
   Jenny Yoo
   Javier Kadry
   Naree Song
   Paul "Rinkuhero" Eres
   Dustin Gunn
   Glen "Radix" Forrester
   evajolli
   Katie Tilford
   easynam
   poe__
   Will "x01010111" Blanton