Archive for March, 2010

Indie As Hell: Jump, Copy, Paste

Wednesday, March 10th, 2010

Mankind occupies a special place on this planet. When first he learned how to create tools, he wrested the Intercontinental Championship from the animal kingdom, but once he evolved and internalized language, the game was up. The King of the Jungle wilted under the double knee drop of art and science, and a World Champion in Perpetuity stood boldly. Each and every challenger has been felled. Some stay boldly standing, juking against the ropes, but even AIDS and cancer know that a late round stoppage awaits them. The apex predator stands alone, yet every dog has his day.

Jump, Copy, Paste, is about that fateful day.

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PIGScene Exclusive Unveil: XV

Sunday, March 7th, 2010

In a shocking turn of events, Terry Cavanagh has announced that the upcoming sequel to VVVVVV will not be called VVVVVVV as originally thought.

Rather, ever the ironist, Cavanagh has decided to go with a more literal name, XV, perhaps as a way of quieting those who felt the original game was not worth the 15 clams it was asking for.

The new game is not an RPG about upgrading your arms or legs independently, as was originally suggested, but rather a game about upgrading your head indie-pendently — to level up your mental abilities from that of a baby to one that is able to synthesize meanings from bouncing, abstract objects, and to find the clever links between the level titles and the levels themselves.

PIGscene spies have, through dubious means, obtained a private build of the game, which we’ve decided to upload. So without further ado, the exclusive PIGScene demo of XV after the “jump”!
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