
The Underside is an exploration based action platformer in the vein of games like Castlevania, Metroid, and Cave Story.
Set on a flat planet, called The World, The Underside begins with the legend of the World’s creation at the hands of a figure known as the Almighty King. When evil overtakes the surface of the world, the Almighty King decides to start anew by flipping the flat World upside down, with the upper side of the World now becoming the neglected Underside, and the blank canvas on the under side of the World now becoming the Overside.
You play a character named Ip, who is thrust from the prosperous world of the Overside into the dark depths the Underside. All the while, the once-benevolent Almighty King is on the verge of destroying his creation. Throughout his adventure, Ip must find his way back to the Overside, and maybe prevent the World from being destroyed while he’s at it.
The game’s world, characters, plot threads, and dialogue are heavily inspired by Earthbound/Mother 2, and are quirky, whimsical, and sometimes a little strange.
The Underside has been under development since early 2005.
July 13th, 2009 at 8:09 pm
this game is so sexy
i cant wait for the release in 20XX arthur
July 13th, 2009 at 8:28 pm
if you haven’t checked out the music page for TU, check it out, there’s two tracks there that haven’t previously been released (i think) near the bottom of the page. they’re the ones done by j michael brown.
July 17th, 2009 at 1:38 pm
Music, WAHOO!
Also, the game is indeed sexy.
July 19th, 2009 at 2:13 pm
The non-pixel logo looks nice. good job.
July 19th, 2009 at 2:38 pm
thanks, i had to the lettering by hand/mouse. it was pretty rough, but i’m happy with how it turned out as well (^:
July 20th, 2009 at 11:01 pm
This game is pretty much perfect in every way; I am extremely impressed by the first 2 hours of gameplay. Although, I was hoping that I actually got to fight Arthur Lee at the end…
July 21st, 2009 at 1:47 am
please tell me you will be making a port for hacked PSPs and a Mac version since i don’t have windows and i want to enjoy the game that has the look and feel of cave story but with FREE ROAMING
and since PSP has both MAC and PSP ports it means it should be possible for this game to have them right?
well i hope somehow you can do this one little request for me…idk what i could do for you in return but i would do whatever it took to have this game on my PSP especially since the story sounds so awesome
July 25th, 2009 at 7:06 pm
an interesting tidbit:
the underside was started on monday, july 04th, 2005. that means it’s only a little over four years old now.
July 28th, 2009 at 8:27 pm
I played this earlier this year and then complained for a while about no updates ^_^
Is this version any more than the old? Worth downloading again?
August 9th, 2009 at 5:45 pm
Just finished playing the new demo and I gotta say this game is totally awsome!!
Please release the full thing or atleast another demo with more soon! ;__;
August 14th, 2009 at 10:26 pm
That is one mighty fine game you have there.
September 1st, 2009 at 4:05 pm
Holycrap, Cave Story meets Earthbound? Really? Those are my two top favorite games. This is… wow. Awesome.
October 12th, 2009 at 10:37 pm
I just got to understand the joke from when you die: “Ip was never found again” => Ip not found.
October 27th, 2009 at 7:39 am
I love this game! But I am stuck… Please post a walkthrough?
October 27th, 2009 at 7:54 am
a walkthrough might be a bit much — if you could post whereabouts you are, i could probably help you through it.
October 27th, 2009 at 7:55 am
another alternative is to look through the youtube ‘let’s play’ videos of the game.
October 29th, 2009 at 6:19 pm
This game is awesome. My favorite part is the Metroid doors. They are my most favorite element of a game, out of all the games I’ve ever played. Psheew, vwoop!
November 2nd, 2009 at 4:19 pm
This game owns. I have seen people make some great games, but this pretty much tops them.
November 10th, 2009 at 1:29 pm
Nice game but is the full version ever comng out?
November 11th, 2009 at 10:24 pm
I loved the demo so much, I hope the full version comes out.
November 14th, 2009 at 11:45 pm
Playing the demo currently and loving it. You really know how to put those kojimaisms in your game. Also you have a good sense of humor
November 23rd, 2009 at 11:18 am
This game is the epic win. For srs. :3
Keep on keeping on, good sir Podunkian, and I eagerly anticipate the day this game is finished.
December 4th, 2009 at 3:07 am
I’m not going to degrade this game in any way, because it is certainly very cool – I like the idea, and the characters are cool (Smell ya later! Wait. Who am I talking to?) – but seriously, this is a Cave Story mod (at its core). The graphics work the same, Route 66′s music has some Grasstown in there, the heal and save things are… Well, the same, but I won’t say it doesn’t expand. The third hand swinging, melee attacks and multiple saves are good.
December 4th, 2009 at 7:52 am
i don’t think you know what a “mod” is, but thanks for your input, bro!!!!!!
December 7th, 2009 at 12:20 am
This game is highly anticipated by me. One of your undercover fans. shhhh
December 7th, 2009 at 7:11 pm
Haven’t you thought of making this game open-source, like in “free software”? It would be a great addition for the Linux users out there – and extra hands in a project like this are always welcome, am I right?
December 7th, 2009 at 7:25 pm
carlos — it’s literally impossible, because the game is written in MMF which isn’t cross platform. it’s kind of like game maker in terms of how code is written, which is why it’s not just a matter of porting it over to a cross platform library or anything like that. sorry!
December 12th, 2009 at 2:34 pm
Podunkian I know who you are and if you don’t finish this soon I will kill you with 5-7 and glock 20 because I’m a switchernoob and not an honourable one weapon spammer homo. Wait, what?
December 18th, 2009 at 6:06 pm
Sorry, but this really doesn’t compare to Cave Story. It’s lacking something, but I’m not sure what.
Yes, the effects–and to a tiny extent, graphics–remind me of it, but that still doesn’t make them comparable.
Also, why on earth would you want to use Multimedia Fusion instead of a language that can be made platform-portable, like C++?… I don’t understand it, but I’m sure you must’ve had a good reason.
I can tell you’ve put effort into this, which is good. But it’s not what I’d expected, no. Sorry….
December 18th, 2009 at 6:36 pm
this game isn’t cave story guys. guys, i want to remind you, this isn’t cave story. this game? the one right here on this page? it’s not cave story. see what it’s called? yep. it’s not called ‘cave story. so expect something that’s not cave story the next time you play my game, because my game? it’s not cave story.
December 18th, 2009 at 6:36 pm
also, feel free to play cave story.
December 19th, 2009 at 6:01 am
Cave Story’s kinda meh, I found TU to be a lot better than CS, even if it was just a demo.
December 19th, 2009 at 8:43 am
TU is the illegitimate child of cave story and a random NES game, and Earthbound.
December 19th, 2009 at 8:52 am
Major facepalm at this page. People saying that TU is a CS mod, lol.
God damn, internet fail = check
December 21st, 2009 at 5:09 pm
hurry up and finish please i’ve been waiting for so long
December 24th, 2009 at 6:02 am
Can i please ask you when this might come out? I’ve been waiting for 2 years!!! I love you for making this but please! Its sooo good NOT to finish. Can all the fans PLEASE PLEASE PLEASE get an estimate?
December 28th, 2009 at 12:37 pm
It brings tears to my eye when I see people calling the Underside Cavestory. The way I see it there alike in being a sidescrolling shooter and I didn’t know that was a crime
December 29th, 2009 at 10:05 pm
I completely agree! So right Siahene.
December 31st, 2009 at 10:35 pm
As similar as it is to Cave Story (not to sound like practically EVERYONE else here), I absolutely love it so far. Story drags me in from the very beginning and the gameplay is very fast paced. The humor is…just perfect. Very EarthBound like. I could see the inspiration without even reading about it. I hope you finish this sometime soon, I’m very excited to play more.
January 19th, 2010 at 9:46 pm
Out of all the Cave Story-like games I’ve seen, this one is TOPS! Can’t wait until it’s finished (or you release another demo)!
Only one thing, though: With TU Preview 3 (patch ver. 3), the save points don’t work for some odd reason. The game plays perfectly otherwise on Windows 7 (Home Premium) except for that one little part. Oh well, I’m sure it’ll be fixed in later releases!
January 21st, 2010 at 7:18 pm
Is there an actual ending to the current preview, or there’s just a moment when there’s nothing left to do?
January 21st, 2010 at 7:32 pm
@iilya chentsov — there’s an actual ending. however, because the plot of the game will deviate quite a bit from the preview, it’s not really important to play to it.
knowing where most players get stuck, you’ll have to return to buddy in the ruins and investigate the pipe.
January 21st, 2010 at 8:34 pm
Yeah, would have never guessed.
But, other that that, enjoyable all along.
January 23rd, 2010 at 11:32 am
Hey. Love ALL your games. Big big fan. Finished MGS 1 and 2 the other day (by you) and now playing the underside. Great game. kinda not knowing what to do next after rescuing the mayor so if you could me a heads up on that. How to call that damn monkey?
Keep up the good work.
January 30th, 2010 at 6:05 pm
Please post some progress you’ve made! I can’t wait any longer!
March 13th, 2010 at 2:32 am
i downloaded preview3 and played through till i got to underside city after the boss and ive already come across a problem. this game is supposed to be hard i take it. thats okay. but this game seems to cross the line over to nintendo hard alot more than it should
for example, you cant jump off of the edge of platforms as you run and jump, you have to jump while the sprite is pretty much all on the ground. this doesnt seem like much but when you try a jump that seems like it should work and yet fail and fall onto spikes, it gets jarring (aka trying to collect the big coins after the second running rhino-thing in the starting).
similarly, i killed the first boss and saved just outside (i wont even mention the annoyance if i had accidentally died on the spikes or jellies and had to redo that fight). saved and went to underside city, got through the cut scene and jumped down. missed the save point and heal. tried to jump up over and over and couldnt make it. finally gave up and went to the town hall, went to the place behind it and died. now i respawned all the way back after the boss and i have to watch all the cutscenes again.
it mightnt seem like much but it can be. these things dont make the game harder and fun, it makes it annoying and seemingly arbitrary punishment for bothering to play. it sucks even more because i love what i saw of the game, the characters, the MUSIC IS AWESOME and the humour is BRILLIANT. i would recommend this to everyone i know…. except id have to tell them that after having died, i have little to no motivation to pick up the game again and make this trek because i didnt foresee the save point at a spot i couldnt see below me or get back to
if there is some secret hidden catch that makes this all better, i would love to know it because i really do like the game and most of all, the humour. its very rare for such offbeat humour to be pulled off so well (but then you did make MGS1 and 2). but because of game design decisions like this, it just makes the fun stuff feel distant and playing the game itself, painful. sorry.
March 13th, 2010 at 2:49 am
i am sorry, i just reloaded it and tried it again and didnt see a possible jump. so im sorry for bringing up the inaccessible save point as an example. however, it does still seem at times to be slightly wonky at times, especially concerning the jumping, which sucks since its a platformer (and save points after you beat a boss would be nice, rather than having to risk dying to get to the save point, especially when spikes/no hp regen is concerned). however, with careful placement and maybe some reconsideration, im sure youll be able to allay these fears
but they are considerably less now that i see you havent done gone into nintendo hard difficulty. i hope the gameplay keeps being ‘fun’. hope you reevaluate the fairness of some placement of powerups and the gameplay mechanics, this game would be a definite favourite for me if its balanced well gameplaywise – i happen to LOVE the mother series (if you havent played mother 3 you should) :O
but again, sorry for jumping the gun. i hope you keep the game fun to play, as well as to take in
March 14th, 2010 at 8:01 pm
hey just finished the demo. i was stuck in a section (forgot to reopen the ty letter for the item and i was looking everywhere for a phone to make an appointment :S). idk if your sick of me yet. if not, id love to tell what i thought of the preview. but i thought id ask first in case you didnt want to read another post from me after what i said before. but thanks for the game either way
March 21st, 2010 at 2:45 pm
@ripp
Dude you’re so wrong, have you never played super mario, or spelunker? Those games are hard as shit and when you die you start all over. This one atleast has check points and is actually very easy when compared to spelunker. This game is awesome and I can’t wait to play it, unless you’ve given up Podunkian in which case I can’t wait for BuddyLands!
March 23rd, 2010 at 10:05 am
This game is cooler than cavestory. I just cant wait for the full version.
About the demo; there is a bug at the bridge (where appears the black cat): if you jump instead off run, you go all the way to the end off the screen and fall. And if you go back, the event fails.
March 23rd, 2010 at 12:20 pm
Ripp. I know how to access that sooooo called “inaccessible save point”.
First off all. It IS accessible. You have to jump over the ladder between the “dogkid” and the taxi. Then, you jump over the bakery shop (right on the sign off it). And only then you jump for the save point and heal. Also, you can talk to the cop and the dancing girl once you get above; or check the other cop that is afraid off heights (on the building).
PS: i dont see a problem with the jump.
March 23rd, 2010 at 12:30 pm
Hey Mr. Podunkian. What about adding something that makes the hero faster for a short period; like a dash or something. Add swordplay with an umbrella for the melee.
April 27th, 2010 at 6:05 am
I loved Cave Story and the first time I saw this game was on a trailer at gametrailers.com. Like many I instantly thought “Cave-story rip-off”. At first I thought it was Cave Story just with a sprite-change. I played your first demo and wasn’t much impressed. It just felt like something that tried to be Cave Story but didn’t quite succeed. The newest demo however really pushes itself away from Cave Story. The visual style is very much the same but the atmosphere, setting and characters are so unique now that I can at most say that the games are “similar” now. I hope you’re still working on it and we’ll eventually see a full release of this game. Cheers!
April 27th, 2010 at 6:45 pm
At the end of the demo he said, eventually, and currently he is doing stuff to it.
Like a better mod making system, the ability to make your own guns, and other shit that give the game new potentials, and ladder world.
April 27th, 2010 at 6:46 pm
Be glad, or he will summon his alter-ego Duncan, his drunk demon.
May 15th, 2010 at 10:28 am
Was just playing the demo some, and it froze on me as I talked to Andi in the city(person dancing near one of the cops). Dunno if it was just my computer being a jackass, or if this has happened to anyone else.
July 25th, 2010 at 5:35 pm
After being teased with the promise successful start-up, just before the I can begin a level, I get a “Lua Error : Invalid File” Is anyone familiar with this issue, perhaps?
Thanks for reading none the less.
July 25th, 2010 at 7:50 pm
I wantses dis!
July 28th, 2010 at 7:07 pm
so… there isn’t a full version because you haven’t designed all the levels yet? maybe us geeks could submit some level ideas.
(this post is adressed to the Podunkian)
August 12th, 2010 at 4:47 pm
I’ve been playing metroid a lot lately, and i’ve discovered something about the “exploration” aspect of your game, Mr. Podunkian.
well, to be blunt, it isn’t there. sure, compared to CS, TU has a TON of exploration.
but let me tell you, Metroid makes TU look pathetic.
I mean, TU has plenty of hidden expansions, but every time I play your game,
I can’t help but miss the Labrynthian corridors and maze-like infrastructure
of Zebes. all I want really is for exploration to be NECESSARY to beat TU.
not for it to be some little extra expansion, but rather, a important part of the Game.so, I’m sorry if I sounded rude; but I just HAD to get this off my chest.
August 22nd, 2010 at 2:32 pm
i just got the grappling hook thing, and rescued the mayor.
dont have a clue what to do now!
any help would be appreciated. i kept going round in circles all over the place, the furthest area i can get to has 2 areas i can go through (ladders & closed with the pig there). i went back to the city but cant go to the previous area either.
THANKS!
August 22nd, 2010 at 3:17 pm
ok my bad, im ok now
August 23rd, 2010 at 1:21 pm
forgot to say: looking like a great game, THANKS.
i hope there are more skills (double jump, wall jump,things like that) in the finished version.
also i loved the hotel room, all those chambers look good! lots outfits and different weapons will be so good!
cant wait to see the finished version whenever that may be!
September 3rd, 2010 at 2:14 pm
Ah yes, this game has Mother-ish feel in it. I like it, as I am big fan of Mother/Earthbound series. I love this game, hope it will be ready when.. well, when it’s ready.
I really want to see how antagonist will work out.
October 8th, 2010 at 8:11 am
You and Notch need to team up and make an Underside-themed Minecraft.
December 15th, 2010 at 11:37 pm
i need this game so badly
December 20th, 2010 at 11:34 pm
I love this game. Can’t wait till its finished!
December 27th, 2010 at 5:06 am
Can anyone give a hint on what to do after you save the mayor? I’ve only managed to find a few pieces of toast and the monkey who needs me to call ahead. AWESOME game, just been stuck for hours now.
December 27th, 2010 at 6:08 am
^Press down on the pipe (like Mario!)
January 9th, 2011 at 2:24 pm
Ho-ly Carp. CS,Earthbound,AND THE BEST MUSIC SINCE KINDOM HEARTS?!
I’m in heaven. Of couse,My cusion is in hell beacause he hates both EB and CS. (Freak. >.>)
January 9th, 2011 at 2:24 pm
@Linkshot:Oh-emm-gee yes.
January 9th, 2011 at 2:26 pm
Also,Keep the “curse” Thing in,I loled. Obligatory “THAT SURE IS A LONG CAT”
January 20th, 2011 at 10:54 pm
really enjoyed the game once i was able to play it
if you ever need more music for the game i could help!
wheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
i really haven’t had this much fun playing a game in forever
yours (in a weird way),
slunchy
February 10th, 2011 at 5:16 pm
Finally a game which might tear me away from minecraft? Looking forward to playing now.
April 4th, 2011 at 3:12 pm
You guys are all retarded.
Quit talkin about Earthbound and Cave Story,
Cave Story was incredibly over hyped by you gluttons.
Pixels Glasses game was cooler than Cave Story.
Earthbound was actually a fun game,
but you fgts once again dilute it with your constant ENDLESS fanboy butfegeting.
The Underside is equally interesting.
But you guys are already saturating it with mindless and feckless jabbering,
giving it a cookie cutter existence by already tagging it with Cave Story and Earthbound. And its still only a demo.
Podunkian could take as long as he pleases to make the game.
He could even just quit this project all together.
With the way I can already see it being perverted by you fucks, I kind of hope he does just quit it. As much as I would like to see it finished.
This list of comments is rather depressing as it expresses such a linear and narrow stretch of thought.
With no disrespect to Mr. Podunkian.
Though I doubt he will agree with me.
April 26th, 2011 at 11:43 am
Whoa… just finally finished the preview, and… if this is only the first 2-5% like it says in the readme file, you’re certainly ambitious! Really looking forward to the finished game.
June 10th, 2011 at 11:21 am
Hi, I played the preview and I greatly enjoyed it. Looks like you’ve got a lot of work ahead of you if this was 2-5% of the whole thing.
I promise I’ll gladly pay for this when it is in a complete state. (I like it better than Cave Story, the humor is more mature and cynical and the gameplay is more challenging)
Great stuff you have there.. I hope to go into The Pit and speak to Bones soon.
Is there a newsletter or something where you keep fans updated?
Best regards,
Arthur
June 11th, 2011 at 9:36 pm
Finish it, the time for manners has passed, finish it now.
June 28th, 2011 at 7:52 am
I finally find this site an hour after I sent you an e-mail. Now I know it has not been finished yet. Hope see the final release soon~~
(my poor English…hope the words in script be easy enough for me to enjoy the story)
July 1st, 2011 at 2:21 pm
D: this game is so awesome! but its been out for 6 YEARS! when do you intend to finish it???
July 5th, 2011 at 7:47 am
This is going to be the new Duke Nukem Forever.
July 5th, 2011 at 4:26 pm
It’s already the DNF of indie gaming.
July 25th, 2011 at 4:43 pm
This page should just be replaced with a giant banner that says:
“THIS GAME IS 6 YEARS OLD AND NOT BEING DEVELOPED”
“JUST MOVE ON WITH YOUR LIFE”
July 26th, 2011 at 5:13 pm
You should meet this guy Corey Lewis he’s the same as you instead with comics. For example he just released the sequel to his comic Sharknife and it was supposed to come out 6 years ago…
http://www.reyyy.com
August 9th, 2011 at 4:55 pm
This game is awesome, just simply awesome, it’s a pity you’ve lost all interest in finishing it, but I just gotta say, I enjoyed it more than most of the games on the market for the console. Keep on making more and more amazing games.
August 17th, 2011 at 11:04 pm
Can’t wait for it to be finished.
August 28th, 2011 at 3:34 pm
I’m getting an error after I go through the first door
is there something I can do to fix it?
September 17th, 2011 at 10:09 pm
“EverEternal WinterWorld2″ is a game I had played after finish the demo version of Underside. It’s a game that similar with Cavy Story & Underworld. At least it is finnished. Recommend you guys above play “EverEternal WinterWorld2″ though it is not better than Underside…
(My poor English…sorry)
September 18th, 2011 at 7:40 pm
at least drop the plot and let us try and make it!
October 30th, 2011 at 12:13 am
Just like MachuPichu Im getting the same error with the game crashes after I enter the first door D: I would love to play more of the game but, I cant
November 17th, 2011 at 12:34 pm
So, is this confirmed to be totally abandoned forever? I cannot have peace until I know for sure!
December 2nd, 2011 at 4:31 am
@Machupichu @HerpDerp
Just ridhtclick the .exe go to the compatiblity tab and select Windows 95 and then click ok.
now it should work!
December 8th, 2011 at 6:03 pm
i cant wait for 20XX
, so pumped for this game, please make a Mac port when it is done !!!
January 7th, 2012 at 7:38 pm
It wouldn’t be so bad if he’d just admit he couldn’t finish the first good game he was working on.
January 28th, 2012 at 6:40 pm
Hey there… are you still doing this? Just answer that please, I don’t care if it’s not done or the date of it’s completion, sometimes patience is key. It’s just… are you still making this game?
I hope I wasn’t too annoying.
January 30th, 2012 at 8:36 pm
Hello, just curious but are you still working on this and/or planning to finish it?
If so do you have a estimate of when you believe it might be done? Yeah, I realize it’s already been like 7 years, but I was just curious.
March 25th, 2012 at 1:53 pm
Yeah, man. Are you going to finish this game? It’s absolutely fantastic)
I want to know what the story will end with!)
I like the humor and atmosphere..
“I don’t believe you will proceed with this game, but you definitely should.
the Underside Safety Comitee”
=)
March 28th, 2012 at 7:17 pm
I’d like to add to the other recentish comments and state that I still really hope you get around to completing this. ^^; Or at least giving us an update. I really am fond of your design for this game and would still love to play it.
July 14th, 2012 at 11:58 pm
Another day, another comment asking you to finish the game.
July 24th, 2012 at 12:53 am
FINISH THIS FUCKING GAME THANKS
July 24th, 2012 at 8:45 am
guess whos back (me)guess what hes asking for, A GAME
July 24th, 2012 at 10:39 pm
I guess I’m a lot like you, Arthur. I start a lot of games, and end up never finishing them. Most of my games never get heard of, especially the small ones. But wow…this game, honestly, seems to have a better plot, story, and idea than Metroid Castlevania and CaveStory together.
I would like to say though, I plan on resuming work on a bunch of old, canceled games that I’ve left sitting on my computer’s hard drive for a long time. Please consider doing the same.
August 6th, 2012 at 10:51 pm
Hey, I’m not sure if you will see this…….but…if you do. This is a great thing ouo. I hope you can find the strength to continue this.
September 8th, 2012 at 9:59 am
I love you arthur, And i hate you, just please finish the game?
im sure it will be very successful.
September 8th, 2012 at 10:06 am
in the year 2508 scientists unearth a capsule containing the murdered corpse of a man who wont finish The Underside
September 10th, 2012 at 9:23 pm
I love you arthur for getting back to working on The Underside.
September 21st, 2012 at 2:26 pm
have you ever considered kick-starting this?
September 22nd, 2012 at 10:45 pm
Hey, I’m back from the future, guys! This comes out the same year as Half-Life 3! What a busy year!
November 1st, 2012 at 7:10 pm
Sooooo…finished yet?
November 9th, 2012 at 10:07 am
Check out his youtube channel if you haven’t, theres been a recent update with some more on the game!
February 11th, 2013 at 4:42 am
Still waiting…
February 16th, 2013 at 11:12 am
So, is this ever going to be finished? Or is this considered abandoned after 6 years?
March 8th, 2013 at 10:52 pm
I like how the very earliest comment predicts a release date of 20XX.
April 11th, 2013 at 3:11 am
Hey there, I ask that you don’t abandon this game, please. It has so much potential; it would be a shame to let it go to waste. Here’s hoping for your motivation to kick in.
April 14th, 2013 at 3:22 pm
Yeah, it’s a super rare playable action trip! Umanity needs that game!
May 5th, 2013 at 12:09 pm
Periodically checking on this game a couple times a year for several years and no changes in a long time. I was really hoping that with the plethora of release platforms for a game like this development would start up again. Steam, XBL, PSN and most recently the OUYA console all seem like they are perfect for this game. With the popularity of indie games it really seems like a shame for this game not to make its mark.
May 5th, 2013 at 8:31 pm
it’s not much, but it’s a start: https://t.co/ZK2DcN75RU
i’ve actually got it running on a google nexus 7 at full speed, so a OUYA port might not actually be out of the question. but that’s a bridge i’ll have to cross when the game is actually a game again, hahaha :^)
May 15th, 2013 at 8:50 pm
I am not sure how to contact Mr. Podunkian. I have already sent him two Emails, but it seems there is no response. If anyone has a better way of contacting Arthur Lee, I would really appreciate it! Thank you.
May 22nd, 2013 at 2:06 am
Still waiting for Merry Gear Solid 3. Yeah I’ve given up on asking you to finish the Underside.