Below you’ll find a list of games I’ve created. These games are for Windows only!
An exploration based action platformer in the vein of games like Castlevania, Metroid, and Cave Story.
A NES styled grapple hook adventure.
A flash game that I played a hand in creating. A “clone” of Super Mario Bros. (oh ho ho) that has you creating clones of yourself to help yourself get to exit. Confused? Play it on Newgrounds and it’ll all be clear.
The sequel to Merry Gear Solid: Secret Santa.
Rock Band with a Nintendo emulator generating the music and levels.
The precursor to 8-BITar Hero.
Holiday Espionage Action.
A Half-Life 1 Deathmatch mod.
These games were done as part of a larger team. Clicking on these links will take you to the game’s project site.
Garry’s Mod 10 (2006)
A physics based sandbox mod for Valve’s Source Engine. This game is currently for sale on Valve’s Steam service.
Zombie murder simulator. It was abandoned and released as freeware.
These are games that are either incomplete, abandoned, or pretty much garbage. They are completely unsupported!
Serious Sam-I-Am (2008)
First place winner of Something Awful’s first Game Development Challenge, Serious Sam-I-Am takes the classic Dr. Seuss story, Green Eggs and Ham, and turns it into a gritty, noir-esque revenge story. The game was never completed within the deadline, but the first cutscene and first level were enough to secure the first prize.
Contains graphic violence and a distinct lack of good taste!
Download (4.9 MB)
Operation: Sitting Duck 2 (2004)
Operation: Sitting Duck 2 was a top-down, Cannon Fodder-like shooter set during the second World War. The Germans have stolen the plans for a top secret space weapon, called the Sitting Duck. It is up to you to stop its construction and to save the world from complete destruction. Ultimately, the game’s source code was lost in a hard drive crash, and the game had to be cancelled.
Contains graphic violence!
Download (3.32 MB)
Novabrain’s Grand Adventure (2003)
Novabrain’s Grand Adventure was made in response to a cease and desist letter sent by a Clickteam member named Novabrain to a member of the Total-Klik. Based on a series of cartoons done by Hamish McLeod, Novabrain’s Grand Adventure casts the player as Novabrain, who is out on an adventure to regain his reputation after being slighted by these cartoons. The music was done by NapalmDoom, and some of the coding was done by David Walton. As with the Circy series (below), this game is extremely tasteless and came about during a particularly bad era in my life — a time where I was playing up the internet bad-boy stereotype. This game is only hosted on this site for completeness’ sake, and is not recommended for download.
Contains a distinct lack of good taste!
Download version 1.0 (7.79 MB)
Download 1.1 Patch (0.76 MB)
The Circy Series (2003-2005)
The Circy Series was a made back when I was young, and quite frankly, a bit of a jerk. The Circy games were made as a means of satirizing a developer named Circy, who was known for his generic platform games and his iconic 2-pixel-bordered art. Circy 1 plays a bit like Tron meets Pac-Man — you must navigate a maze and collect poop (Circy’s “games”). Circy 3 plays like Kirby’s adventure, with the player inhaling enemies in order to gain inspiration (and thus their powers). Circy 2 has been lost in the sands of time, forever. The music in Circy 1 was done by NapalmDoom. David Walton provided some of the coding for both games. As with Novabrain’s Grand Adventure (above), these games are extremely tasteless and came about during a particularly bad era in my life — a time where I was playing up the internet bad-boy stereotype. These games are only hosted on this site for completeness’ sake, and are not recommended for download.
Contains a distinct lack of good taste!
Download Circy (0.99 MB)
Super Fun Dungeon Run (2001)
Super Fun Dungeon Run, the game behind this site’s name. Released under the group Do-Jin Nyuu!, this game is one of my earliest games I still have a copy of (It was done when I was around 12 years old!). The gameplay mechanics are simple — run through an endless dungeon, avoiding both its traps and the giant boulder that is chasing close behind. The longer you last and the more deadly the traps you avoid, the higher your score! High scores unlock bonus content in the Omake section. The game features an online scoreboard, but the server that hosted the service has since become defunct.
Download (1.4 MB)